The texture menu
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'Load'
A texture can be loaded. It is added to the other.
'Kill'
The selected texture is removed.
If a certain surface of the 3D-object is selected (dark), a texture can be assigned to this area (by clicking onto the texture).
By shifting the color sliders a appropriate colour is assigned to the area (only possible starting from 16 bits depth of shade).
'soft edges'
The normal vectors of the surrounding surfaces are included in the lighting (interpolation).
If 'process object' was selected in the 3D tools, all surfaces can be provided with the flag 'soft edges'.
If a rotation object is created the flag is enabled for all areas.
You give the selected colour to the complete object with selected 'process object' in the 3D tools.
If you click into the right lower box, you can align the texture by helping of the area.
The result is displayed in real time.