The cut window
back
This window is the "cut room" for arranging and processing a movie. In the cut window
the clips are directed from left to right, like the order they are played.
The cut window contains a time border to align the clips,
a row of buttons to play the movie, as well as 6 tracks.
With the help of the cut window the film is assembled.

arranging clips in the cut window
To arrange clips in the cut window, you pull the thumbnail of each clip, which you want to use, from the object window to a track of the cut window.
The type of the clip must correspond to the track, on which you want to place it.
For example it is not possible to place an audio clip on a video track.
FunMedia inserts the clip into the cut window, as soon as you release the mouse button.
It is not possible to overlap clips on the same track, so FunMedia alters the size automatically, if the gap is smaller than the length of the clip.
the Alpha track
The Alpha track links the track A with the track B like a mask. The graphic data of the alpha track is converted into 8 bits and a pixel value of 0 corresponds only to pixel of track B, a pixel value of 255 corresponds only to pixel of track A.
fade in and out of tracks
Because of the overview it is possible to fade the Audio tracks out by clicking on the lower arrow, wich is located below "VIDEO".
Likewise the video section can be faded out to process the audio tracks only.
Furthermore every track can be shrinked / enlarged by clicking on the small double-arrow on the left of a track.
In this small form no thumbnails are displayed, so it is faster. Additional the overview is better.
the time border
The time border at the top margin of the cut window shows the selected display unit.
Additionally it shows the current position of the pointer as well as the start and stop point of the project.
With the help of the time border you can determine the start and stop position of each clip.
The large division lines in the time border mark the current display unit, the small division lines the frames or seconds, dependent on the selected display unit.
While you move the pointer in the window, a hair line in the time border moves also, in order to display the current pointer position.
The time is measured with the SPMTE-Timecode.
To arrive at a certain position in the time border, you are able to scroll with the lower Slider in the cut window or by mouse-click onto the time border at the left or right side of the cut window.
open a clip
You are able to open and process a clip from the cut window at any time (e.g. with the drawing tools).
You click for it with the right mouse button upon the clip and select 'open'.
With movie or animation clips a drawing window is opened as well as the toolbox and the film border.
With audio clips a window is opened, this displays the film border and the wave form of the sound file.
With 3D-objects a window is opened, in order to process the 3D-object.
remove clips from the cut window
If you do not want to use a clip in a project no more, you can remove it from the cut window.
The deletion of a clip from the cut window does not remove it automatically from the object window.
In order to delete a clip, you press right mouse button upon the clip which can be deleted and a menu appears.
You Select 'delete' and the clip is removed from the cut window.
duplicate a clip
An object can be duplicated in the cut window by pressing the right mouse button upon this object and selecting 'duplicate'.
The pointer changes to a pointing hand and you can place the duplicated clip in the cut window where you want.
By helping of this function an object with a 360 degrees turn can be putted together to a continuous rotation.
All effects and adjustments of an object are duplicated, too.
assign a movement
You can assign movie or animation clips as well as 3D-objects a movement by a right mouse-click.
Further under movement along a path.
If a 3D-object is putted on track A and B, the 3D-objects share the Z-buffer.
So the 3D-objects can cut each other during the movement.
assign an effect
You can assign movie or animation clips effects by a right mouse-click.
Further under video effects.
assign a transparent colour
You can assign a transparent color to movie or animation clips by a right mouse-click.
This function is used to overlap movies and if only definite parts should be visible.
You can record yourself behind a monotonous background and set this background color to the transparent color.
So you can copy yourself in another movie (bluebox method).
Further under transparency.
modify the parameter of cross fades / effects
With many cross fades the parameters can be modified, for example which order the effect occurs, from clip A to B or vice versa.
Further under cross fades.
generate the preview of the project
A row of buttons is left down in the cut window. [Play] opens the preview window and plays the film as it will look in the result.
With a right mouse-click it stops again. During playing a hair line shows the current position in the cut window.
Additionally the time is indicated in the SMPTE-Timecode.